PopCap HD is looking for some fresh Brainz and we are putting out a public Art-Test of sorts to see what the local talent can come up with! The nitty-gritty; -The position is for an environment/prop associate artist. -The position is TFT, temporary-full-time. -At the moment, we are only considering Brainz that are local to…
I'm using Maya 2016. I can use extrude then add the attribute "local rotate z" to get the result I want. However the extrude messes it all up. I already checked the regular rotate tool and all its options. From world, object, component gimbal everything. However this is 2016 and if the extrude tool has an option for local…
Some moderate~smaller studios list on some of the above services for sure. But you may also have better luck with local indie or industry mailing lists/google groups, facebook groups, sometimes reddit and often twitter or discord if you can be in the right place at the right time (since informally listing these places is…
Yes, you would paint out the sun from the source cube map/HDR panorama for global ambient/sky lighting. For local probes, you wouldn't want to paint anything out, the scene content baked into a local probe are essential for accurate lighting as you move from one area to another. Dynamic lights (including the sun) should be…
Really part of the problem could be that most good artists or programmers are employed and got agreements that say they cant work on other commercial work. Also a other large possibility is they are just too busy with local projects. My city has a pretty small game dev community but every month we have a beer night where…
got another question, would it be possible to create a button from within your code something like this (but working) :p rollout rolTest "Test"( local p2PosTop = [10,10] local p2PosBottom = [10,40] button btButton_1 "Push Me!" width:60 height:30 pos:p2PosTop on btButton_1 pressed do ( button btButton_2 "I Got Created!"…
Yeah thanks for making it possible without graphite tools ! For those who wonder: macroScript QuadConnectcategory:"BTK Scripts"Tooltip:"QuadConnect"ButtonText:"QuadConnect"( if (selection.count == 1 and classOf selection[1].baseobject == Editable_Poly) then ( local curObj = $.baseobject case subobjectlevel of (…
We don't send out "sorry but" emails for exactly that reason. But we don't mind if people send us a follow up email asking how the process is going. I'm sure if everyone started sending follow up emails we might stop responding to those also. I'm not sure about other areas, but there are 4 local schools that focus on game…
More like adding colors that are NOT local colors to the texture. In this case, blues, green, etc. I remember realizing that softly easing in hints soft hints of that helped to give the texture more body and depth instead of the cleaner "mobile handpainted" that can come from the art direction. Like if you look at some…
Thanks for the responses guys :) I ran through them all the suggestions this morning at work, testing their functionality on a few objects and characters. I ended up using a combination of your tips, and wrote up a little MEL script which I bound to the "D" key so that the detach function of 3DSMax's UV editor is…