I'm going to sound like a Max fanboi which is weird considering I use Maya more these days... Ok... You gathered wrong info or haven't been paying attention. It sounds like you don't use max all that often so I can understand not knowing or not caring. If you have a list of specific features that we could talk about that…
kronenbourg no, hobgoblin= win! I normally just go around trying all local brews as the taste is much much better, I dont know about local brews in the states but in the uk we have a mighty fine selection. Come on over and enjoy.
Where you looking at the local third party companies? Just don't expect it to lead to a fulltime job via that route for a long time especially with those third parties. They dont get alot of contact with the actual developers. Slayjerman has experience also locally.
Until your arrested for riding your Bike because it was banned locally, and since local news was non-existent with the large Monopoly feeding people news nationally from one bias. The lead up to the law was never covered.
Hello everyone! I am quite a noob in terms of animation and rigging and im stuck. XD I need to fix wrist bening issue on my character and for that i used extra bone on wrist joint. But i dont understand how make dependencies between them, so when plam bone will go up, wrist extra bone will rotate half of parent local…
Hi there! I've never made a blog post before.. but I wanted to keep going on this project and be consistent with it. I'm posting this here for my own sake but also a way to be more involved in our industry community, learn new techniques, and hear other artists' perspective or advice, if you're so inclined to give it 😁 I…
The local grids is the coolest thing about the presentation. It'd be nice if 3d apps and engines did a better job at giving artists those tools and options. I know most 3d apps have local snappining for objects, but they are not designed to work well with a modular level.
Getting it approved by the rating systems of other countries, and localization. Localization can actually take a while since if the game uses a custom font, they might have to not only translate things but also add additional character sets to there bitmap fonts.
Okey, i thought it was the same thing local and object since you check local when you bake object space in 3ds max. :) And also a alternative to convert a tangent normalmap from one engine to another would be great.
In my personal experience if a company does not get back to you within a couple days - a week, chances are they are not interested. every job I have gotten I was contacted back within a day or 2 and had an interview set up within a week. Emailing them to see if they received your application can make you seem desperate,…