Hello everyone! I am quite a noob in terms of animation and rigging and im stuck. XD
I need to fix wrist bening issue on my character and for that i used extra bone on wrist joint. But i dont understand how make dependencies between them, so when plam bone will go up, wrist extra bone will rotate half of parent local radius and move little bit up in local transform. If this aproach is not that good i would gladly hear better ideas than mine
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Thank you so much! That tutorial realy helped me. I manage to add extra controller with two bones now it is perfect!