Yea use your girlfriend, that won't be a painful base mesh to use, after the break up. Why is it everything I make reminds me of her!? Oh wait... Real world people are always under proportioned to what people want video game characters to be. Start with a base that's off and you're only asking for more pain. I can see it…
I never thought that this looks anything like WoW really, I think they've done a great job of making a game that will look nice on even lower-end systems. I just think it's crazy that everyone is creaming their pants (or panties) over another click-fest. The gameplay video looked interesting, like it is pretty cool how…
I usually just move all the verts to the target verts using the V button to snap. After moving all the verts in place I select the whole model and click the merge verts with a tolerance of .0001 button on my shelf. Really, moving verts takes the same amount of time as target welding (if you Hold V while the move tool is…
Hey man I know exactly how you feel. My anxiety hits me early in the morning and sometimes wakes me up way before I'm supposed to and the lack of sleep just compounds the problem. -Getting help and even just talking to trusted people about it really helps out. Here's what I do: - 1 Excedrin PM before bed...enough to get a…
Sorry for the delay, I finally got around to being able to write this up. I can only hope your body is ready for this wall of text. So, things that have been worked on since the last write up are: * Obsidium Spikes * Braziers * Brazier Fire and particle fx Spikes Before I started on the spikes I had a few things I wanted…
When I started 3d, it was making props, so I've grown with the habit of making an individual prop in 3ds max, and then arranging it in a scene in UDK. It took a long time for me to get out of the bsp habit! But I know this is a limited workflow and I've tried in the past to work on an environment as much as possible within…
Would like to get people crits on my work in progress for Make Something Unreal. This is the high poly for the gun. It is made from a concept I drew out. It fires sort of like the Shock Rifle in UT3. Except the primary beam fired starts off large giving you a good shot at hitting someone close but the further it travels…
Hey guys, today there was a little change to the rules of our group (following 2 kicks), I need to mention in case you join based on this topic, and you end up joining something different than you expected. This is the new rule about inactivity inside the group: INACTIVITY Failing multiple deadlines could bother unseen…
But it's not a 'road less traveled'; it's really old tech that lots of people have been using constantly for ages. Heck, since Minecraft came out voxels have been all the rage. All they've done is changed the name for marketing spin (which, clearly, worked very well). If they were serious they'd be releasing white papers…