100% agree with all of that Tim. I remember watching one video that very dramatically told the tale of one of these poor guys who got all excited that he finally landed a job in AAA at Taletell (however you spell it). He upped and moved his family only to lose the job before it started, and of course now they were in…
Money is the great equalizer, and even then crunch can get out of hand. My personal opinion on why games see so many crunch problems/stories is that they have no history of overtime, so it's very easy to just have people work. If you look at film pre-computer days, it has a history of paying for overtime for people…
Hi there! i've made Fender American Standard Stratocaster guitar in Blender... I wanna hear bad and good things of it (maybe something is good... :) ) It's one of my first models in Blender so i think it sucks... I don't know what is this black fields on fretboard
Hello Everyone! I recently graduated from Academy of Art University with a MA in Game Development with an emphasis in character modeling. I've updated my portfolio from characters and props I created during my time at school. During my last semester of school, I was part of a group of students who created a game called…