http://boards.polycount.net/showflat.php?Cat=0&Number=81206&an=0&page=4#81206 http://boards.polycount.net/showflat.php...=true#Post86299 But yea, it's a great game.
Hey guys, i'm at it again!!! Working on a pbr shader based on the GGX formula that are floating around. Been looking at both UE4 and The Order 1866 tech papers. Everything seems to be going smoothly apart from one thing: the specular hot-spot only appears where the camera is, ie: it follows the camera around, when i would…
Hey ok so I cant figure out this. What is the industrial numerical standard for 32bit color. Percentage wise 0-100% for each channel, or like Photoshop displays, as behind the decimal point (.0-1).?
Looking for low poly 3d modelers who can model things quickly in a TF2 fashion. First of all, My name is Kane, I am an Indie Game maker. First, a little about myself. 6 months ago, I found a game called Minecraft. My friend Erik and I decided to create a mod on the game called ZombieCraft that ended up boasting over…
"Rotate Cube Map" slider defaults to 0-1" In your graph, change the default value for "Rotate Cubemap" node to be 360. That will start the maya spinner with a range from 0-360
first draft of the dissertation is done https://rapidshare.com/#!download|432p5|3330777125|Specialisation_Dissertation_Chris-Redshaw_080186%20.pdf|786|0|0 to download. EDIT: changed the link as the previous appeared not to be working.
first draft of the dissertation is done https://rapidshare.com/#!download|432p5|3330777125|Specialisation_Dissertation_Chris-Redshaw_080186%20.pdf|786|0|0 to download. EDIT: changed the link as the previous appeared not to be working.