Hello is there a way to rotate materials and smart materials? such as bricks for example? Even smart material that pattern, is there a way to rotate the pattern?
I can control the vertext normals with 'Set vertext normal' and 'Vertext normal edit tool' but I want to specifically point the normals at a location in the world. The other options just point at the horizon. For example the vertex normal edit tool does this But what If I want it to do this This is so I can bake at the…