You will progress slower but more steadily in a college. For example I learned by myself in 6 months what is taught in 2 years on college. However I havent practised as much. And BOY it is so frustrating when you try to find an answer by yourself. But in the end you have solid knowledge by yourself. I guess both ways are…
I feel like this is a milestone that deserves its own thread, and in general, represents a huge milestone for the game industry. As of March 31st, 2018, GTA 5 has currently sold 95 million copies worldwide.…
I'm sure everyone is well aware of the innumerable assets sold on various 3D marketplaces that bear brand logos, copyrighted product design, and such. How come these people who sell them don't get sued? It's not like it's hard for large companies to just contact the marketplace administration and ask for the sellers…
That's probably something best done when polygon modeling your base mesh (be it with ZModeler or in an external app) IF you want this to actually folded around, double layered material like in real life. However, I can't think of many cases where that would be necessary. So if you want to solve this with sculpting, then…
I’ve been working on quad remeshing workflows for animation and game assets, specifically around edge flow consistency and deformation safety. Most automatic remeshers are fine for previews, but I kept running into problems on denser meshes where diagonals and uneven flow made rigging unpredictable. Below is a before/after…
it depends on the final use really. the higher the texture resolution, the less this matters. if you dont have lods, go wild, make banafingers and curvy shapes. distortion is a topic, 3d painting and projection solves this to some extend. But as shown in my thread, squaring for the sake of square shapes and not looking…
Thanks for the info guys. It's nice to know the design side is an upward direction. My favorite part of enviro art is the block-in and composition stage. So I'll keep the design on the side in case it pays off someday. I guess doing design work related to the architecture or layout would be more useful for an enviro person…
http://forums.blackmesasource.com/showthread.php?t=17088 I just thing this whole situation is a bit weird and interesting, there's 2 really noteworthy things about this. Valve is awesome of allowing this game to be made, given away for free, and also sold on their store. Now here's the interesting part; They were forced to…