Finished up the low poly today and got a bake done. Sight is a 2k map currently and the Weapon is 4k. Sight using the proboolean method, rest of the weapon uses a more traditional subd workflow. Low + Normals + AO in marmoset (few issues in the middle of the sight only showing in marmo - solved) EDIT: solved the issue with…
How you solve the design problems doesn't matter as much as if you solve them. You can apply this to any style, the point of the paintover was to show that the visual interest is created by design and if you want the texture to look great you need to do some design work, and probably add more geometry to the model. Even in…
I know where you are coming from. Start small and think big. Every problem has many solutions depending on the situation. I try to enjoy the problem solving side of things (I have had countless problems that are now solved) and just see it as a learning curve. Don't quit and start a new, it turns into an awful evil…
Please help! I have a problem with dynamesh, when you activate dynamesh on make me a strange triangles, my model has 370,000 vertex points and more I do not know what the problem is! Somehow I manage to solve the problem at the moment so that the z remesher solve all the work again but when I press the function dynamesh…
jv16 PowerTools solved my issues with 3DS Max. I was getting some iffy performance in Max and constant crashes because I didn't 'clean out' my previous Hotfix for Max, so the latest one gave issues. A simple deep clean solved all that after a fresh install. Your mileage may vary, but a program like CCleaner might also help…
It's totally your call of course, but IMHO it's better to talk with the tools programmer now, instead of later. Highly repetitive tasks tend to add more human errors to the game, and it discourages iteration. Besides, this is part of a tool programmer's job... solving repetitive tasks. I worked with an in-house editor…
So I finally sold my first model pack on CG Trader and that was back in july.( I don't really check it too much) They still haven't paid me Since I am based in the Uk and am a sole trader, i can't provide a VAT registered certificate, but there is no way to change it in my settings anyway Not sure what to do now Any ideas…
Actually I thought the text and screenshots were adequate to explain the problem thoroughly. Unity seems to be ignoring the incoming tangents from the FBX. Images of the highpoly/UVs/normalmap aren't going to help much with solving tangent issues. Except to solve other potential issues, like not enough padding, ray misses,…
Big thanks to both or you especially about using path tracing Switching the kernel to path tracing enabled the bounce light from a plane onto my sphere (render target<kernel<path tracing) The shadow contrast issue: (this was a scale issues) I was able to solve by simply adjusting the AO distance (render target<kernel<…
bad news... most engines are not like UE4 so knowing UE4 means bugger all at places that don't use it good news... you don't get hired as a technical artist because you know how to use certain software, you get hired because you can demonstrate that you know how to identify and solve problems in any software. to generate…