This is Solae, a character on paragon that wasn't used., so I decided to make her myself. So far it is still a rough block out at the moment and everything has been done inside zbrush. Going to carry on detailing and refining. Feedback is always welcome
Hi guys, I just wanted to know what I should pick between Sole trader or a Limited Company (details on why one or the other would be better would be greatly appreciated). Thank you!
Here is brief intro about me.My name is David Sola and Im 19 years old environment/hard surface artist.When I was 15 years old I started to learn photoshop and after effects.At age 16 I started to use 3Ds max and learning process was with thrills and chills but here am I still passionate about game art and I keep moving…
Hey there Everyone! Good day. I'm asking for a bit of help with a model I'm texturing. I've been texturing for videogames for a bit. But Since I'm self taught, There are every now and then things I've never done before. I haven't find a good answer searching around the internet, so I thought I'd ask about a couple of…
Doesn't sound like it does much more than if you simply encrypted it yourself and handed out the key to whomever you sold it to. It's a tough problem that has been around for a long time and many smarter people than you have tried to solve it. DRM doesn't work. If people want it, they will find a way around it.
Hey everyone! I'm ABR, a self-taught 3D artist about 4 months into learning Blender with roughly 1 month of actual sculpting experience. This is my first major project and I'd love any feedback or critique from people more experienced than me. A bit about me: I'm actually more of a topology person than a sculptor — which…
Hey guys I've finally got onto using Maya, I was a Blender user and I have a few questions. I will re-edit the post and note which question has been solved. I will also add questions and bump up the thread if need be (and if its ok with the admins...) but not so much as to spam. I will constantly be referring to blender as…
Can including hurt anything? Nope. Could it solve a problem? Maybe. Sounds like an easy decision to me. But how you are going to track down some random person on the internet who stole and sold your digital artwork and sue them? That seems like more trouble than it's worth unless your work is going for millions.
These are from a weekend project earlier in the month that I made to try out the #256fes challenge specifications (256 triangles, 256x256 texture, usually a character). I found it really fun to problem solve within such a small budget, and to balance versatility of the trimsheet with geometry efficiency. I posted some…
Hello fellow Polycounters! I´d like to share my latest work, a Warhammer 40k Space Wolves Stormfang. So far it is a highpoly model but eventually I will go the full pipeline and make a realtime model of it. - Update: Found some time to work on this and finished the lowpoly + bakes: - - Highpoly renders: Thanks for watching…