Project Description: VFX Work on a Low/Mid Budget Science-Fiction Comedy Television Series entering
post-production. This is for Remote/Off site work Premise: When two robbers, friends with a troubled past, break into a house they
discover that the tenants are actually aliens in disguise as humans. The spear
tip of an…
Hi all, I’m an Art Department Director at a game studio, and we’re specifically looking for a very fast character rigger to help us evaluate and improve our rigging pipeline. Speed is the primary focus here. We’re looking for someone who can turn around solid, game-ready rigs quickly and consistently. Phase 1 (Paid Test…
Hi everyone It`s been a while since I made a character, I love Ovchinnikov`s art, so I decided to make it this time I wanna go with High Res: 32k Triangles, 2048 Maps I want to try DDo2 for texturing(beta is coming out next week), and make final render in Marmoset 2, and probaby Hi Res render in Keyshot. It`s all the stuff…
Well, first time I tried on another tire (same low poly model), everything worked as it should. But on the second tire, normals just went crazy, don't know why. Models are made in Cinema 4D. LP and HP tires where normals aren't baking properly: Lowpoly: https://app.box.com/s/okq3x9911oz15eixcd3fg4vcem5ij65t…
@ EarthQuake Agreed, not sure why they went with that but its not going to make up for crappy texture work. @ Vailias @ Sectaurs Yes it is a bit odd but considering how many contests are going on I dont think its a big issue. Its so cool to have so many choices out their for us. Its a great time to be a game…
[ QUOTE ] Well Spider2cool because I can, theirs no working anatomy under there its just a tuft of thick fur to hide it so its not vulgar looking or fake looking like a toy. So I am sorry to smash EarthQuakes dreams of porn. But its like my life drawing teacher sad, in porn the girls and guys shave down there [/…
I'm a middle 30's executive working for a non-games industry company. I've worked for this company and it's divisions for almost 14 years now doing everything from creative work (designing children's furniture) to heavy business related tasks such as distribution, contract negotiations, finance, and managing a 12 person…
This thread is a collection of personal work conducted for USO; however some work may belong to others. The UDK Screenshots are also taken from the Editor window to capture to post process. This post contains a basic overview of the game, while others that follow will provide personal assets, texturing and art style…
Yeah you dont need to remesh your zbrush highpoly for texture baking. You only do that if you need extra detail on the hipoly and cant get it at its highest subdivide in zbrush. If you want to bake details from the zB high poly onto a lowpoly version of your model you can do that in Maya bit that would mean opening the…
Honestly I don't think there are much american cars from the 90's-2000's that I would want to drive in a game. I think hard and can only come up with Mustang, Vette, Camaro, Viper, and they're already in the game. Chrysler I drew a blank. Although if I saw a 90's Dodge/Chrysler Daytona I'd laugh for sure. And the balance…