I do compensated works of 3D Animation, 3D Rendering, 3D Modelling. However I am an Indie artist with years of experience so if you need a 3D project to be done - I'm up for it! Please hire me as I am in a desperate need of work right now! Thanks from the Netherlands and see you soon!
Hello! I've low performance PC for that. And my scene will look like in the picture. What's the best choice for render the big scene with low PC? (Maybe scene isn't big, but I think about future projects :smile: )
So was trying to use opacity to make windows transparent but in the Fade and Transparent rendering options of 3DO all of the mesh goes a bit transparent even though the opacity map is white everywhere but the windows. Any help would be appreciated.
Hey guys, I'm working on my final year project and I'm starting to work a bit on the lighting here and there. My main setup is a main directional light and skylight set to movable while every other point/spot light are set to static with some shadows disabled. Ive noticed that when baking the lighting whatever values i set…
Hello everyone I'm posting one of my first render on ue4 https://www.artstation.com/artwork/Z5x9RG?fbclid=IwAR1_baf59e9X7RtrVsPrRBpheqqioPZE5sFi7KglAkgjZ-_YjBcxWopWJAY
Hey all, I am working in unreal 5.4.4 and have the current error message with Nanite. I have nanite disabled in project settings → render tab. I also have raytracing and lumen disabled as I have no need for those in my current project. I checked all my models, material and blueprints and didn’t see nanite enabled on any of…
Some friends asked me to write a tutorial for my fur technique. Figured I'd post it here. Hope you like! In this tutorial, I'll teach you to make nifty fur tiles for use in texturing your models. You will see how having full control of the look and flow of your fur without painting can be incredibly useful, and how you can…
hi everyone, i need help on how to remove these annoying white lines that appears everytime i render something that has hair on it... the white line seems like it is trying to separate something from the dark shadows behind it.... how do i remove this? it makes my sculpting sucks. look forward for your reply! thanks!!!
Got my 1.8 finally working. And trying it out on a test model. I manage to get it to look like this in Suite. Attachment not found. Love it. However, once exported to Lightwave and rendered in Octane it's a mare to get the spec and gloss (roughness it's called in Octane) to work properly. This is the closest I can get it,…