I know it may be a little early; but the ticket princes just went up so it can't be too soon, eh? Here's the querey: Whom of you are going to GDC? Which Ticket Package did you opt for and why? Are you going freelance, volunteer, or is your company sending you to, "represent"? For artists, how do you intend to Pimp…
I am building a platform for table top role playing games (ttrpg's) e.g. Dungeons and Dragons. Where a Games Master (GM) can build a world, lore, history, maps, and track campaigns throughout the world. I need help with the 3d assets for this. Also someone with marketing design skills and UI would be helpful. I am…
As far as I am aware, I never said I wasn't going to put in the effort to improve my basic modeling skills -- this thread was created for that exact reason. The fact that these were analyzed "for fun" doesn't necessarily imply that the *result* of said analysis is not *also* being taken seriously in addition to the "fun"…
Its not as easy as that. Game Design is about leading players to an intended aesthetic. Everything that is done affects how the player plays percieves and enjoys the game. If I give the players a weapon that is better than anything else and their game gets very dull and boring as a cause - even while clearly realizing…
So you're expecting new colors + shiny renders with no modifications to the actual model itself to bring in new critique? I'm not trying to be a jerk, but you asked for critique and got it. You've basically insulted every single person who posted something worthwhile by showcasing the same damn model in a new setting it's…
throttlekitty: Thanks :) Glad to hear you liked it. bbob: Cheers, I can't wait to see how the bake turns out as well, though it might take a while ;) Vassago: Thanks. I was concerned about those wavy bits as well; even on the render they don't look clean. I will probably replace them with some bolts, or spheres aligned…
Something not mentioned here is that you'd probably be forming a single-member LLC--which gives you the liability protection of an LLC, but is still considered a "disregarded entity", taxwise. If I remember correctly you don't actually "have" to be as compartmentalized as you seem to suggest (email/URL isn't needed, the…
Hey there, fine people at Polycount. My name is Filipe Duarte Pina and I am the creator of Detective Case and Clown Bot games. I am also the co-founder of Nerd Monkeys Ltd. I have been making video games for around 19 years but only started professionally around 12 years ago. This post is a Post-Mortem on the art done for…
Greetings, After two years of developement in secret, we are now ready to start talking publicly about our project. We are developing a Mod for Unreal Tournament 2004, that is based on the popular manga Neon Genesis Evangelion and is called EVARENA! http://www.planetunreal.com/evarena/ We want to thank PlanetUnreal for…
Hey guys! Just thought I'd make a thread for a scene I'm working on. I'll update this regularly to show progress and to show you guys what I'm working on. It's a scene based on this really nice piece of concept art by Tuomas Korpi. I'm not sure exactly what the concept was intended for, but I love it :D Please note…