*DrillerKiller- thanks man. ***** *Talon- i plan on fixing the mesh but i dont plan on putting any lighting on him. i think it would destroy the cartoon look. **************** ive worked on the texture and i like the progress. i still need to do the shins feet and hands but all in all im pretty satisfied
^^almost has a stop-motion quality to the rendering of the objects, which is pretty cool. I'm especially digging the little touches like how sometimes both of the eyes of snoopy are on one side of the face. Interesting how they're still keeping a lot of the angles of the characters to the ones drawn in the old cartoons,…
Lead Cartoon Character - High Poly - Doll Company TVC www.zagreusent.com Game & Animation Studio Follow us: https://www.facebook.com/ZagreusEntertainment https://twitter.com/ZagreusEnt [ AAA - indie price - character concept high / low poly character & creature game prop weapon game rig and loop gaming animation production…
Am I the only one who noticed that the "cartoon" robot was not posted by the OP and is not really related to the project? Anyway, the environment is looking sweet P.I.G! I really like the dank moldy feel of the scene. It might be cool to see a large robot that is built into a train car be part of the train thats sitting in…
Ahh, I think ive seen that show once or twice on cartoon network or something. Those little guys cracked me up. Anyways, looks great so far. Not too much to crit..looks like your hi-poly matches the references....with the exception of the detail you have yet to add. Looking foward to an update. Good luck!
some other stuff I've done, been kinda busy with moving for a new job in Baltimore :) very happy. Anywho heres some sketches of stuff. A cartoon head, just having fun with form. And like a Quasimodo from a sphere, about an hour. I took my forms a bit too far, but whatever it was just to help me sleep.
Charming, I like it. I do think you need some really nice shaders going on though to really push this cartoon look, because atm no matter how nice I feel this art is, it looks like its been dropped in a generic engine with no changes. Nothing too much, just a small change some how?
Hi Faf :) Great work, and thank u using Slage as a reference. I'm the Slage Lead Art and it's very motivating for us to see our game is already seen and appreciated before the release ;) And it's quite amusing cause a colleague and I already used ur work as examples for a cartoon-style side-project. "It's a small small…
Woah, I just had to search for your waterworld environment to show someone this as a piece of inspiration and then there's a jaggylinefreeshot just for me to enjoy :D So I just had to stop by and drop a "what a great piece of work so far"-line Extraordinary - and I'm just a fan of such semi-cartoon style kind of things.…
Aw man, I haven't seen that cartoon in ages. I don't think I ever saw any episodes with Triana, but she is very similar. Buttons! They were fun to make :) I "fixed" the shoulder problem too, so I'm calling her done for real. Will be posting final images when I star updating my site.