Hey guys! I'm really trying to polish and push my portfolio to the next level but I'm unsure what to improve on next and where I can flesh out some areas of concept art I'm lacking in. I'd love if anyone would lend some honest and brutal critique and feedback or anything at all. I'll post a few of my latest pieces, but my…
Hello, My name is Jacob and I am the CEO of Level Box, a mobile game development company producing a freemium strategy app. We need to fill the following positions as soon as possible: 1) 2D game assets for a "background" - comparable to the maps and visuals seen in "Angry Birds 2". This comprises of 5-6 background layers,…
With handhelds it's much different. There are things in place on PC games to scale back as needed. When I build for a iOS device, I have to pick THIS AND ABOVE. Even though people still use 2nd and 1st gen devices, Apple locks down which ones can run what OS. You can buy an app that won't even run on your device (Droid or…
apple never had a 2 hdd laptop. But fitting a 2nd laptop is technically super easy. All you need is an adapter to hold the drive. IBM has been doing this for years. SATA/PATA DVD out - SATA/PATA hdd in. No electronics required, just a cheap piece of plastic to hold the drive. You could probably hack it together yourself if…
This is what I had to do: I created a new (secondary) steam account and emailed relic for an artist's coh2 key and never heard back...so, I did the "family library sharing" thing. On the same computer my main account is on I allowed access to my secondary account to use CoH2. My 2nd account does not have to pay for the…
AO wont be baked on anything outside of the 0-1 space. If you want to share the same texture across several UV islands, offset them +1 or -1 in U or V, that way the UV island inside 0-1 will bake down the details, and the ones outside will be excluded from the bake, but will still tile ontop of that detail. for your last…
my guess is you're pimping your best work here from the reel u'r putting... so where's the less good work? i think both textured models have pretty dull-ish similar palette. if u'r aiming for blizzard style you'll have to explore broader, deeper palette. i think u hit the painterly feel pretty good on the 2nd one, and that…
This project showcases a full CGI recreation of the Pagani Utopia steering wheel, modeled, textured and rendered entirely from scratch. The goal was to develop a one to one digital replica of a real world asset, a scenario that often happens in production when the client cannot provide reference models or ready to use…
KIRARITO Inc. is hiring a skilled 2D Artist and an Art Director to work with us at our main office in Tokyo. ■2D Artist Description:・ Character design.・ Environment design.・ Concept art.・ UI/UX design.・ 2D Animation creation using Spine. Responsibilities:Creation of a wide range of 2D works, mainly for videogames.…
We're looking for a 2D/3D Artist to work on our first game, an art-forward mobile game already in development. This is a great opportunity to hone your craft working with a AAA game industry veteran credited on such titles as *BioShock, The Rick and Morty VR Game, Halo*, and *Doom*. This is a fully remote position- work…