soo i sew EtotheRic photos of iggy and i couldnt halp myself so sculpted today a quickie :D gonna work on it a bit more....sorry etotheric :( streamed most of it as well: https://new.livestream.com/accounts/1731616/events/1837353
https://vimeo.com/173277610
ClonerMulti v1.0 from CreativeCase on Vimeo. Hey everyone! ClonerMulti v1.0 is Out! It's a procedural modeling plugin. See the video for more info. More info on Gumroad
@tomenjerry yeah man I actually created a thread on here to show what I've been working on! Feel free to check it out & let me know what you think! http://polycount.com/discussion/173355/jordan-kerbows-sketches-warcraft-art#latest
Are you using a base mesh. I think you would learn more from starting from a sphere or other primitive. else you will most of the time end up with a similar shape like you have now. I don't see that many differences between the sculpts. I'm doing a challenge like this myself. I'm sculpting some piece of anatomy myself…
what do you mean by this? As for screenshot what in particular ? Here is the thread . http://polycount.com/discussion/169587/spaceship-hardsurface-subdivision-polymodeling-learning-and-help#latest and here a related question http://polycount.com/discussion/173606/answered-high-poly-workflow#latest
Have you looked at the sticky thread just above your post? Lots of components and information listed there: http://polycount.com/discussion/173350/upgrading-or-building-a-new-pc-this-is-the-thread-for-you/p1
The benefits / disadvantages of going with high core count CPUs are listed in the first post here (CPUs > What to Know): http://polycount.com/discussion/173350/upgrading-or-building-a-new-pc-this-is-the-thread-for-you/p1 Or to quote myself from a recent post in that thread: As for video editing...I think scrub speed has…
Golden Hour - by Scott Knapp Portfolio: http://www.scottknapp.com/ WIP Thread: http://polycount.com/discussion/173765/wip-enlighten-contest-golden-hour-by-scott-knapp#latest I wanted my scene to be very calming and serene, so I chose to use a sunset lighting condition. I went through a lot of iteration just trying to lock…