One thing I would recommend is to make sure that when one surface connects to another there needs to be something that holds the two surfaces together. The loops on the apron could use some detail to show how the loops are attached onto the apron. right now the loops look too perfect. The apron has some nice folds in it…
This might help. Someone over at CG Hub posted this tool to fine tune the pressure sensitivity curve, although it's OS-wide and not just a Photoshop tool: http://www.4shared.com/file/04tc7ZQ5/Tablet-Pressure-Curve-Tool5.html It's really just a frontend to adjust the pressure curve values in the actual Wacom dat file, so…
This is the Scott Spencer book that was mentioned [ame]http://www.amazon.com/ZBrush-Character-Creation-Advanced-Sculpting/dp/047024996X/ref=pd_bbs_sr_1?ie=UTF8&s=books&qid=1217266543&sr=8-1[/ame] To fix the small mess ups where the meshes don't conform you want to do this- Import the new mesh as subtool and line both…
So I went to your website and had no idea where to click ... too much information at once. I know it is natural to sort out everything in categories and such... but this is likely to make sense only to you(and your classmates) since you are behind all that. As a viewer I had no idea where to go. You need to make the folio…
Welcome to polycount! 1st, this probably belongs in P&P? 2nd, I agree with everything above. I like some of the rigging and modeling nice work =) You've got a lot of the technical hurdles taken care of. 3rd, <<!! INCOMING WALL-O'-TEXT !!>> At the risk of sounding like a dick I'm going to rip this whole thing apart.…
Any Francis D. Ching book: [ame]http://www.amazon.com/Visual-Dictionary-Architecture-Francis-Ching/dp/0471288217/ref=pd_sim_b_5/191-6313225-4471965[/ame] (check the "Customers Who Bought This Item Also Bought") Syd Mead books. A lot of out of print books but you can check his enviro stuff online for technique and design…
just unbeliveable Just another to add to the list http://www.iraqbodycount.net/ http://www.cnn.com/2004/WORLD/asiapcf/12/27/asia.quake/index.html http://www.itdg.org/html/itdg_sudan/dafur_situation.htm http://www.carman.k12.mi.us/Highschweb/hsstaff/mstewart/middleeastconflict.htm…
for the hands i was thinking something more along these lines, http://www.emeraldinsight.com/fig/0490320109001.png http://www.robotmatrix.org/images/RobotHand.gif http://ployer.com/archives/upload/2006/05/hand1%20robot-thumb.jpg http://www.wired.com/images_blogs/wiredscience/images/2008/06/11/_mg_6818.jpg…
If you dont need Zbrush, dont force it on yourself. Simply experiment with the principles of the program once in a while. If you really want to go indepth, get that : [ame]http://www.amazon.com/ZBrush-Character-Creation-Advanced-Sculpting/dp/047024996X/ref=sr_1_3?ie=UTF8&qid=1289020804&sr=8-3[/ame] This + the videos on the…
Some of the best reference you can get! http://onesixthrepublic.blogspot.com/search?updated-max=2012-09-04T20:15:00-07:00&max-results=7&start=1&by-date=false