Anyone know how people do the timelapse from photoshop? I've seen some where it looks like incremental saving, is there a script floating around? Latest stuff today. Concept Tag : Randoms :
I think Maya has ability to do Voice command actions with this script: http://www.highend3d.com/maya/downloads/tools/misc/3957.html Never tried it though and it seems to be outdated a few versions.
Do you mean having a double-sided mesh? if that's what you're looking for just open the shader with a text editor and add this: "CullFaceEnable=false;" just before "VertexProgram = compile [...]" at the very end of the script
thanks guys, i know about rebuild option, but is not working right. I need just script that determining 3 points lie on the same line. If yes - then delete middle point.
you are thinking slideknit I asume? http://cghub.com/scripts/view/79/ theres an example of its use here: http://www.polycount.com/forum/showpost.php?p=1115091&postcount=156
Curious, what kind of cubemap did need to convert? I have a Photoshop script somewhere that I wrote, which converts horizontal cross cube map faces into individual files.
use retopology if maya 2014 [ame=" https://www.youtube.com/watch?v=SKkOfD_KCpU"]Maya 2014 New Modeling Tools - CGMeetup.net - YouTube[/ame] or http://www.creativecrash.com/maya/script/froretopo
CB has some tools (scripts + integration into 3ps shader) working for this, i think he's doing some work now to get that + the custom tangent space stuff packaged up.
Ok, finally got some spare time. Will make a sample UPK w/mesh and animations... and put all scripts needed. Need to get some coffee in my system first...
Are you kidding me? MoPKnit for Maya and Slideknit for 3dsmax. (The MoPKnit link has more info on both, the slideknit link is straight link to the actual script which can be hard to find)