I'm all for new tooling and tech, constantly have to evaluate new things and solve problems for my day job. So I'm not a Luddite. I think AI does have a place in tooling, but in my experience it is currently limited to assisting with filtering large datasets, and it requires a human with subject-matter expertise to verify…
Well, it's a vast topic. To the OP : rather than attempting to solve something that you perceive as a problem by trying out a bunch of things, I'd suggest to : - provide clear screenshots of your low, high, and bake. - describe clearly what you would like to improve - provide high and low source models - ask people for…
Hello fellow artists! I'm in a dead end and would greatly appreciate if someone can help. I have made a tree, where lower half is sculpted and unique texture is made for in Painter and upper half is not sculpted and would use a tilable texture. I also have 2 tree bark textures I'd like to blend between in UE4. One texture…
Hey folks! This problem seems somehow embarrassing, but i never faced this situation once. As mentioned i have 2 Monitors and 2 graphic-cards - SyncMaster --> Intel HD 630 (on-board) - Phillips 220VW -- > GTX 1060 yesterday i started marvelous designer and it prompted that the pc was using the on-board card which leads to…
Hey I've been recently trying to render an animation, but i have an issue with the light. Here is th eproblem. As you can see those pixels are horrible and shouldn't be there. Here are some info about my project: -There is only one light -All render options are set to default -I tried upscaling the samples, but that didnt…
You're not hearing me, Eric. What you are describing is an Art-directors job. How many paid art-directors positions are out there? how many folks wanted to just have a comfy IT job without much management? Do the math. Corpos don't need that many visionaires, those seats are already occupied by their kids. And yeah, I got…
Hello everyone! We are expanding the team behind Steinvar, an indie Action-Adventure RPG currently in active production in Unreal Engine 5.8. We are looking for two specialists to join our international remote team. Social Media & Community Manager Take ownership of the project's social media and community presence by…
Like you, I stepped over from Max to Blender a while ago. You haven't given any info on what it is you want to make as an end product. Why do you need a texture program? There are texturing tools already in Blender. You should start at the other end and concentrate on what masterpieces you want to make, The hotkeys will…
Hey guys, I'm currently trying to blockout a level for a game in 3ds max so I'm trying to make the walls and stuff as modular as possible for re-use. Hours in I realized that the vertex snapping isn't working as it should. Can someone help me figure out what the problem is? Also what would be the best max grid/snap…
I'm a 3D character artist by trade, and getting useful feedback on in-progress work has always been harder than it should be. You post a render and it's either "looks sweet" or silence. This forum is one of the few places I've ever gotten real crits, which is part of why I'm posting here. So I built a tool to fix it. The…