Was hoping I'd be 100% complete with the retopo, but there's still a few small bits to complete. Bake coming next week. I haven't made lowpolys of the swamp abyssals yet, so that might come after, or I'll start work on the arboreal vampires. Total tris coming in at 83,353. Have a great week!
Hi Martina from "Nerdforge" created
a resource list of tutorials for learning to draw in 100 hours. They made a
video of her husband, Hansi, going through the tutorials in order and
documenting his progress. I've made a Padlet if
anyone fancies giving it a go, your welcome 👍…
Hello everyone, I’d like to share my first independent project: a detailed 3D model of the Grand 850 rigid-inflatable boat (RIB). Since I am still a beginner in 3D modeling, this was a massive learning experience for me. My primary objective for this project was to achieve accurate hard-surface geometry representation,…
I think failing at stuff in college and not doing it again for years is a pretty relatable experience for many hahaha. I am not 100% sure what exactly is hurting my hand, more specifically having thumb issue. I went to get it checked but they didnt seem to find much wrong with it aside from premature/early change that…
TL;DR My website with portfolio (check YouTube channel for more) http://sergeizemtsev.tumblr.com/ If you want:* Atmospheric and eerie soundtracks in the spirit of Yume Nikki * Paranoid post-punk and insecurity like Berserk and Paprika soundtracks * If you conceived Persona and Danganronpa in the darkest colors * You need…
We’ve all been there. You find a "bargain" 3D studio or a freelancer with a killer ArtStation, but three weeks later, you’re the one staying up until 2 AM fixing non-manifold geometry and flipped normals. The truth? The hidden cost to make a video game isn't the initial invoice — it’s the "rework tax." If you’re a Lead…
Malice Paradigm is officially initiating core asset production today for our upcoming T-rated psychological horror game, "Teratophobia." We are starting with an accelerated 14-day development cycle to build a self-contained 7-minute Game Jam Demo. Voice talent casting is already locked via Casting Call Club, and we are now…
Hey guys I meant to do this earlier but I'm doing a little weekly side project to both help myself as an artist and also teach other people too. I'm starting a article series called Game Art for Gamers and I've completed 4 articles with a 5th in progress. I'm looking for input from some of the great and more experienced…