[ QUOTE ] Always check the minimum system requirements for games that you buy. [/ QUOTE ] I suggest you treat the RECOMENDED system requirements as the min spec, add 10-50% to it and you have the system you actually need to enjoy the game. Min spec means it will run, it makes no claims about you actually enjoying the game.…
Senior Technical Artist (Animation) - FULL TIME ZeniMax Online Studios is seeking a Senior Technical Artist with a focus in animation to join our studio for the development of our next AAA game. This is a chance to join an experienced group of developers in pre-production for a new IP. The ideal candidate is a skilled…
Hello, I have been working on a in UDK. I would love your feedback and thoughts about how i can improve it. Heres a Video Link: [ame=" https://www.youtube.com/watch?v=6eEFgeYrIUM&feature=plcp"]Crate Explosion Partical Test 1 - YouTube[/ame] Heres some Photos showing how i'm doing things: This is the base mesh for the…
I run my i7 860@3.99GHz and I'm not an expert but I think I can help. From my own experience: 1) Odd numbered CPU multipliers are more stable so you could increase the multiplier to 21x (discovering this was the most interesting thing I came across and very few sources I found mention this.) 2) A BCLK frequency of 178…
I played it twice and my wife played it once, we both loved it. Were definitely buying it day 1. We played the level 3-6 content. There was an option to play higher level (24-30) content. What I liked: -Animation is fucking phenomenal, especially the players character. So bouncy, lively, and responsive -Very tight…
I cut my Real 3d teeth on lightwave. (first started on Infini-D way back on an apple 2e.) Lightwave has come a long way. It has some very strong points, I still consider it one of the "big 3" of 3d. Lightwave excels at face extrusion modeling, accurate detail modeling, such as cad visualizations etc, its sub-D system is…
Thank you! The ivy was created using the IvyGen Addon. I followed this tutorial in order to learn how to use the addon: https://youtu.be/OpBrg1iZEY0 As for the grass field, I had to create that using a hair particle system. I started off by creating several of my own grass clump models. There wasn't enough variation in…
I don't recommend parts or systems for people. I recently put a list together of parts I would buy if I was building a new system. The guy used it as a shopping list and tried to piece it together by himself. It was the first time they had built a system and didn't understand what that "grease" on the CPU was... long story…
Hi @kos88 - as far as suggestions are concerned I'd have only one : if this system ever gets ported to Blender, there would probably be a need to also implement some sort of alternative primitive objects system to go along with it since (as opposed to Max and Maya) the parameters of Blender primitives can only be accessed…
The general consensus is, is for pure ART, cryengine wins, though it's can't hold a candle to UDK and its kismet system for rapid game play and system prototyping. You end up with the design team being blocked by programming requests to implement systems they want, while in UDK the design team can easily go into Kismet and…