Please no outsourcer angst again. There will always be local game studios, just as outsourcing to India didn't wipe out all local IT companies. Just replace the word outsourcer with freelancer and you'll see how ridiculous this is. I'm sure there's more 3D freelancers in the world than artists working in outsourcing…
Hello Polycount, i am currently working on this face bust for practice. I'm trying to go for the mechanical cyborg type look, crits or suggestions are welcomed. [IMG]file:///C:/DOCUME%7E1/ADMINI%7E1/LOCALS%7E1/Temp/moz-screenshot-19.jpg[/IMG][IMG]file:///C:/DOCUME%7E1/ADMINI%7E1/LOCALS%7E1/Temp/moz-screenshot-20.jpg[/IMG]
Where do you get that from? It's the 21st century version of the nieve young hopefull moving to Hollywood hoping to become a star only to fall into ruin. I don't personally know anyone that pulled off the move first and find success route. If you honestly think being local is such a huge advantage, just pretend you're…
A lot of the major networking is done face-to-face. You can find out a lot about local group meet-ups on the TigSource forums. One of the UKs major events just happened ealier this month -- TigJam UK 5, but I think that group does meet-ups regularly? If nothing is happening in your area, you can always try to start…
I've found another way; 1) open the "C:\Documents and Settings\XXX\Local Settings\Application Data\Autodesk\3dsmax\2008 - 32bit\enu\3dsmax.ini" file. 2)Find the "[CustomMenus] FileName=C:\Documents and Settings\XXX\Local Settings\Application Data\Autodesk\3dsmax\2008 - 32bit\enu\UI\MaxStartUI.mnu" line 3)Change…
If you know the local colour of an element of the photo, that is, what it should look like under a neutral light (no saturation), then you can colour-adjust the photo until that element goes from its "veiled colour" (affected by lighting) back to its "local colour" (unaffected). This process is called white balancing.…
It's all about localizing textural details and avoiding visual noise. If you look closely at reference photos of something like a container in used but not rusted/damaged condition you will see that there isn't a ton of surface variation across the entire object but you will things like dirt, grime and drips tightly…
I think the building needs more oomph. Better transitions between the different brick colors and some localized dirt/drips around the structural elements would add a lot. Localized dirt could be done with decals. Also, your bricks are a little bit noisier than the reference, maybe smooth out the color variations for the…
Hi, I have a script in 3ds max that detaches model elements by ID, but it doesn't work when I select multiple objects, can anybody fix this script? Thanks in advance! Here's the script ( for obj in selection do macros.run "Modifier Stack" "Convert_to_Poly" ( ( local MatID = 1 while (polyop.getNumFaces $ > 0) do (…
Sony Online Entertainment is looking to fill some slots at a couple of our studios. If anyone is interested please feel free to drop me a line at my work email: arisch[at]soe.sony.com or ask questions in here. Position: Associate Game Designer Location: Austin Position: Senior Producer Location: Austin Position: Artist II…