Wanted to drop a quick pipeline piece we did solving a data-bloat problem. We needed a reusable, highly deformed eye rig setup for a stylized project, but relying on geometry caching to bake out the lattice deformations was killing our data foot print. We’ve shared a quick, high-level teaser of the rig over on LinkedIn if…
Issue I'm trying to composite a bunch of grunge details together. However, my final result looked almost... empty. It's as if almost all of the detail I added just didn't show up. I thought I hooked up the nodes wrong. I hooked up the nodes correctly, but I still had this error. Normally in substance designer I can take…
Good news everyone! We’re about to run a closed test of the platform we discussed here aimed at solo developers and small teams. Right now I’m inviting 4-5 devs to try it in test mode You’re building games solo or in a small team and enjoy experimenting you are welcome to try it among the first ones. If this sounds…