And how may I ask do you know what kind of system they are implementing for MW2? Have you played it? All youve heard about it has come from PC fanboys raging on forums. So don't toss it into the trash pile because youve played Gears on PC and somehow assume that its the same system. I love how misinformed fanboys read what…
I have been trying to paint grass using unity hdrp terrain system. This is not supported yet, but as a workaround a lot of people use the tree system. Problem is, nothing appears for me when i add trees / grass. So far i placed the trees by hand, but for the grass that's just too much, and other external tools for object…
Can you help? Links needed to Serious Games I am currently writing a research proposal and as part of my literature review I am talking about Serious Games. If any of you could give me links to games/simulators or anything similar that has an edutainment overtone to it I would really appreciate it. It could be military…
Ok, so I wanted a break from teh character i am working on, but i wasnt sure what to model instead. So, i went over to the competition forums and saw last months "Jet Moto" comp. Seemed like a good idea so I thought Id give it a try. This is what I have so far. I still am going to add some sort of kick stand system and…
@Fronk3D many thanks for pointing out those areas. Certainly something I shall keep in mind when revisiting the model 👍️ Generally, polish is something I have to train 😂 Regarding basic distribution of meshes by particles, I think the hair tutorial/presentation by Daniel Bystedt covers the process I use pretty well. Add a…
http://hk3f.blogspot.com/p/blog-page.html Hi all, been adjusting my blog and online resume for quite some time now. Got caught up in a situation where as an Artist and Designer I strongly feel to make a creative style resume / CV yet some people are suggesting me to make it like the example below. I have received examples…
There are extensive resources in this thread: https://polycount.com/discussion/173350/upgrading-or-building-a-new-pc-this-is-the-thread-for-you/p1 https://www.logicalincrements.com/ is a very good site to check too. Generally speaking, if you're willing to build your own desktop PC, you can get a good system for…
Rigging is building the skeleton and systems that the animators will use. Things like setting up:* IK/FK blending on limbs. * Facial controls. * Motion capture integration * Rotation controllers for eyes and heads * Creating a final skeletons for the engine to use. * Creating the systems that blend and align the final…
You're doing it wrong. Stop looking for a job and start making a game. You have two general paths as a game designer - System design or Visual Design. System designers set the combat mechanics, the leveling pace, the crafting system, etc, and they should know at least the basics of programming/scripting. Visual Designers…
A vertex shader can curve a flat surface, but you can't wrap around a whole sphere (think about a plane wrapping around a sphere, it is really messy). Either take a sphere as base and use a proper coordination system (i.e. polar coords) or an other representation (unit vectors, quaternions). Or take a cube as base (think…