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We're upgrading to windows 7 64bit at work and immediately after doing the switch I've noticed some holes in my workflow. Does anyone have a solution to the following? 1. SOLVED install sage thumbs http://newsgroup.xnview.com/viewtopic.php?t=746 and mystic thumbs http://mysticcoder.net/mysticthumbs/ Can't see .dds…
You are right but any of these 'flaws' are usually easily solved with a few minutes of time from a technical artist. If artists aren't communicating workflow and pipeline issues to people that can solve them, something is wrong (unfortunately this is probably too common). I'd rather have these small nagging problems that…
Hello Our group is looking for a 3D animator for our project Rhune. (Our thread) We need some simple animations : walk, run and idle. Preferably done in the next two weeks as we have a deadline soon. Already rigged and skinned and any issues can be solved quickly by our rigger. This is just a university project and will…
not to detract from kongbui's question, but i've had some playful thoughts on this standardized dynamic i'd just like to wax on. i've been wondering what might happen if we closed the air gap between these two roles, minimize overlap, by putting them back to back, concept art facing the ether and the modeler toward the…
Hello Our group is looking for a 3D animator for our project Rhune. (Our thread) We need some simple animations : walk, run and idle. Preferably done in the next two weeks as we have a deadline soon. Already rigged and skinned and any issues can be solved quickly by our rigger. This is just a university project and will…
the problem is the scale of development - the larger the group, the more quality trends towards average. games are huge, lots of people are needed, quality drops - it's inevitable, there is clear evidence to support it and it's an unfixable problem. having venture capitalists sign off on what is arguably the most complex…
NoctyQ: I thought about doing the Loomis. But had I made just one tiny mistake anywhere I fear that he would have materialized right next to me, and played a solo so epic that my very being would have been obliterated from existence; past present and future. I don't want that. I like existing. :poly142: Started on the…
Isn't it kinda the same, no matter the app? Its easy enough to solve on this cylinder but how would it solve it j case you extrude something from say... A head ? Just do the UVs after the Modelling, not way before you are done