Hmmm. That started in the not-so-stable suburbs around Paris after the death of two young men and it seems like it's spreding now. I've not been to any of those districs recently tho. But there is something wrong in my opinion... on top of the fact that the minister in charge of inner safety/police has been acting like an…
I say this a lot; desaturated diffuse and crazybump and/or nvidia diffuse does not equal specs or normals. By having these in your portfolio you're directly telling employers you do not understand how these materials work. Specular is easy to learn, prop normal mapping takes work. There was a time when specular maps had no…
Hello awesome polycount folks, I'm currently digging into more advanced rigging techniques, just started scritping and I've a probably easy mel scripting question. I want to have a single Enum attribute "slider" that changes the translation of an object (to later on snap locators to each others and switch through different…
A lot of photographers consider 50mm to be the closest to a human eye's focal length, while others argue that 35mm is more representative of what an eye sees. One guy tried calculating the equivalent camera focal length based a human eye's field of view angle, and concluded it to be 43mm (not that anyone makes camera…
Hello, I'm looking to commission a freelance concept artist with a distinct knowledge of city layouts and a moderate understanding of 3d level-design. We'd be working to capture this place's overall spatial design & visual aesthetic with 5~12 rough perspective sketches followed up by 3 finalized pieces once the…
Hi everyone, I'm currently working on a puzzle game project in Unreal Engine 5, but I’ve hit a wall regarding the overall look of my environments. I have three main areas I'm working on: * The Lobby * Egg Puzzle Room * Water Puzzle Room * 4. Puzzle Technically the gameplay works, but visually the scenes feel "flat" and…
ADmittingly, much of the personality could come through with following through on the concept, such as the proportions. It just feels somewhat annoying that so much was lost when the decision was made to not make this a lithe, child-lke character reminiscent of a lot of Asian-developed games. ==Axe== Mesh is fine, but the…
oddly this question was one of the most asked on this years Trojan Horse Festival, there should be a few takes on it in THUTV that said, the answer is usually pretty simple. Get better. There have been questions like "how do i create more demand in portugal" and the question is pretty silly in itself. You got the internet,…
Hello, I got swamped with other works but this is something I'm gonna get back to soon. I'm not using Maya, everything is rendered in UE4 with typical lights. For ferns and clovers I used a spot light. I've used a Cine Cam for screenshots with all settings being at their defaults and only adjusting the focus distance. For…
If you use non-uniform scale outside of sub-object mode, it's going to distort the local transform space of the whole model. If you need to scale stuff, best to do it on the sub-object level: Vertex, Edge, Polygon, Element, etc.