Character Artist Have a passion for creating clothing for video game
characters? Liquid Development is looking for character artists that specialize
in creating realistic clothing for characters in Marvelous Designer. You will
work as a key member of our art team creating high quality realistic character
outfits. This…
I've started work on my first demo reel and I'm confused on so many topics that I'm asking questions like almost everyday here! Now, I've another question! I'm not so great at drawing but you can say am better at creating 3D environments in 3D (of course :) ). People say we must have an initial concept art to begin from.…
Hi! As to what to specifically focus on within 3d, with your experience in fashion (if you still enjoy it), you could look into cloth making for games using Marvelous Designer? The UI works you show are a bit too over the top with the 3d effects imo, it could compete with what's happening the scene. I would look at other…
Hello - Overall ... it's a bit of a fallacy imho. It really doesn't matter how much someone posts if said posts are of low quality/do not trigger any reaction to the viewer. In which case, posting things frequently benefits only one entity : the social media platform that got you hooked by making you believe that it is…
I think the bottom environment piece is the most interesting although the execution feels halfway there. there needs to be another pass of finer details/props like trash or crumbled chunks of concrete or something, and the textures could use some more love right now they are all super uniform and a bit bland. some larger…
You learn something new everyday. Wish I'd known that a few minutes ago :P You might be surprised how much work that simple scene can be. The terrain, are you going to use the new UDK terrain or make your own terrain mesh in Max? If you do, you'll need to make a painting shader for painting grass/mud etc otherwise you…
Alot of what Allan-p said; I'm pretty sure artists practice everyday until the day they pass peacefully into the sunset (or in a drunken spree like Jackson Pollock..) You also have to remember that artists usually only show the best of their best in portfolios, with a few brave enough to share insights into their…
I'm happy with the face. Made some small but crucial tweaks this morning. With this model, I have the benefit of studying everyday, so I noticed a few things like the depth of the eye orbital area that I missed before. You know, having reference images really helps, but it seems with 3d you still can't get everything just…
heres a good video about inspiration. its pretty widespread so chances are you've seen it allready. [ame=" https://www.youtube.com/watch?v=lsSC2vx7zFQ"]How Bad Do You Want It? (Success) HD - YouTube[/ame] Just wanted to say that, we are pretty fortunate living in this day and age where as long as you got free space and the…
Nah, it's not a stupid question at all. It would've helped if I'd explained it better in the first place too. say you were to uv and then paint on your sculpt in mudbox or whatever, you'd probably want to have a relatively high resolution texture so you could get some fancy details going on so let's just say you use a 2048…