Latest update is out! - Middle Mouse Button can be set to PAN in the settings menu. (Thanks for all the requests guys, hope it feels better now! :) stry: it will work for Mac as well later.) - There's now a 32bit-version available. - Notes can be added to images. - Open image location (both local and web). - Color and…
Try this: fn averageColor colors = The last line applies the function to currently selected object, you can just as well loop all the geometry in scene instead or loop multiple selected objects instead.
Hi polycounters! I'm developing a tool that load every scripts contain a subfolder (called "Pickers") and then load into the Rollout the script, in this case is another Rollout. The problem is when I execute another instance, if you select another external script (not human), this is loaded perfectly but if you select…
Creating and assigning new user properties is such a persistent change and there's no need for it. I've already suggested (at tech-artists) you use a custom listview comparer as the info is already contained in the list itself, check the code again for other suggestions (functions getIDCount and getItems; the rest is just…
Swordslayer, i got it! thanks for all!1 finally I've develop the function this and works! :smile: fn getNamesOfMeshesThatRequireUV2 = ( Local meshesThatRequireUV2 = #() for i =1 to prueba1.count do ( Local theName = prueba1[i] Local checked = True for j=1 to prueba2.count do ( Local exceptionName = substituteString…
That's a nice idea, you can do that, too ;) Proof of concept: macroscript DoubleTapcategory:"Advanced"toolTip:"Double Tap"( local lastTapped = 0 local delay = 500 local waiting = false local timer = dotNetObject "Timer" fn singleFn = print "single" fn doubleFn = print "double" fn onTick sender evnt = ( if waiting do…
Hi, I'm Ali - I've worked as a professional game artist and freelance illustrator for about 6 years and am currently available for more projects. My style is usually set in the realm of fantasy and is often character based. I am located in the San Francisco Bay Area, and am willing to work both remotely or at a local…
I've rigged a simple chest so I could animate it opening, and for some reason it's getting pushed up in the Z direction upon import in UE4. It imports fine without the rig included. I've been at this all day, and have no idea what the cause is. I've tested the exported .FBX in other software, and it's fine. The issue is…
If your model's pivot is not at 0,0,0 then the position of the model is not at 0,0,0. If you feel internal relief to see three zeros then set the coordinate system to local :p There is nothing more about it. It just tells you where the model is located. If the model is not positioned correctly after export then you might…
Azteca: http://www.aztecamex.com/bellevue-azteca/ Rock Bottom: http://www.rockbottom.com/locations/bellevue?action=view Tap House: http://www.taphousegrill.com/locations.html I just want to point out I was hoping to steer us away from adult themed outings. So our younger members can attend and those with families. We only…