Hey! So this is outside of my wheelhouse and I'm lost. I'm working on a character that has a lightsaber hilt on her hip, I want it to bounce and move as she walks/runs etc. I may be doing this completely wrong, but it's been working so far for me. I created the clothing and brought them in as different skeletal meshes and…
Another Tutiorial with Nurbs: http://www.polyextrude.com/tutorials/tutorials/modeling/character/CharacterModeling.html Yeah, you can also change the number of spans in the channel box. There is also a rebuild surfaces option box.
This tutorial has been written originally in French, here is the Google Translate version (french version: https://zestedesavoir.com/forums/sujet/6759/guide-la-creation-de-textures-pour-les-jeux-video/ ) We will see in this guide how to create a stylized texture of professional quality for a video game. We will need to…
My honest suggestion here is to just take a step back and follow some tutorials. I'm not gonna pretend to be the authority on learning because I'm still learning a lot myself but Ive read a few of your recent posts and you don't appear to be grasping many of the fundamentals, resulting in you getting stuck, getting…
Hey, it's pretty overwhelming if you're starting out in Zbrush. You might find it helpful to check out the projects that come preloaded with Zbrush, to get a sense of what is possible, and what to aim for, and so you're not looking at a blank slate with nothing to compare your work to. You can also use these projects as…
I want to state that I am only sharing to help others who might not have an option such as this, after posting I was made aware of a few methods though I feel this one is a proper option to the never change a nib again possibility, cause I feel I will never have to change it. Figured something out and since I never even…
Ok, this is interesting. no UV's for highpoly models in game art. I am saying that Im multiplying the AO over the diffuse. It's what I learnt at digital tutors. This technique may be outdated though since the course where I learnt this from was made a few years ago. I am using 3ds Max's integrated baker, theres a 'render…
Been trying to find a 3ds max online tutor but it isnt working. For example superprof website requires me to pay without talking to the tutor first, who knows if the tutor is even available. Any trustworthy place i can find a tutor?