I believe switcher, by draster lets you do this just like maya. rather than using drag i find it easier to set ther transform space to screen. alt-rightclick, select screen. then hide the transform gizmo with 'x' works just like drag, but also works for scaling and rotating. (scaling needs the gizmo)
The only way I know of getting adaptive subdivision which subdivides based on screen area is to output your files to renderman. You can do this from both maya and Max but it's a bit more complicated from max. As far as I know neither application will do this in realtime on the screen.…
So now I'm just picturing a giant mongoloid gyrating in a tiny hair while his screen is covered with 1500 error dialogs [ame=" https://www.youtube.com/watch?v=PbcctWbC8Q0"]So now I'm just picturing a giant mongoloid gyrating in a tiny hair while his screen is covered with 1500 error dialogs[/ame].
[ QUOTE ] Only thing that sounds retarded about this one is when they said that you could have a nintendog run up to the screen and put its paws on the screen so you couldnt see anything. [/ QUOTE ]I suspect thats some sort of super power-up Concrete Donkey style attack. Can't wait for Wii.
Those are the style for the Walking Characters that could work for the game. That's a Sketch I made of the way the battle characters would Look In battle..of Course it's 2d but It's just a sketch And this is the screen with the nude 2d Character And the Title screen (Yes it's White...but it fits the theme of the game plus…
Game Ready model of a Mediterranean Old House by www.vankata.info A game ready model produced in 3ds MAX 2012, containing 51 high resolution, custom textures created using Photoshop and After Effects. Here are the stats of the model: Polys: 2446 Tris: 4871 Verts: 3951 Closeup Renders The preview visualizations were created…
(Sorry for all of the questions. UDK is difficult for me.) Hello! I'm working on creating on-screen instructions for my mini-game. I noticed that after I put my message in the Draw Text node in Kismet, the text appears, but goes off screen. Is there a way to force word wrap to make my message (which is incomplete for the…
Hello , I have a small problem with zbrush , sometimes when I rotate pan around the object I am working on the screen leaves some traces of the previous image , if I move the model over that image by rotating around it it gets cancelled and eventually leaves other ghost image parts on the screen , why is happening that ?…
i want to be able to move a vert (or any component) using screen space. so i can just middle mouse click and drag it and it will translate according to which angle im viewing it. but sometimes the move widget gets locked onto 2 axes (like in the example on the right side). how can i get it back to the one on the left so i…
Hello everyone! I am a beginning 3D modeler that just started about 4 months ago. I am currently working on my final project for a 3D modeling and rigging class. Here are the screen shots of what I've done so far. 1. 2. 3. 4. I will post more screen shots as I finish up the rest of the model.:):):) All feedbacks are…