Our local IGDA doesn't do much they announce their meet ups, a couple hours before they have them and when notified of larger events in the area they don't even cover them, I've been trying to open a dialogue about getting Dallas some exposure but nobody's interested here at our local IGDA had about 15 posts since last…
They did a lot initially, and that's why they deserve a cut. But since they're doing absolutely nothing now, it's purely passive income without any effort at all. As such, they don't deserve a particularly large cut compared to the people actively working with the mods. Including Valve, who at least maintain the workshop…
I'm gonna echo the comments above. First thing I thought was "where are the images". And secondly, I'm getting one of those huge "click here to receive your price" type of banner. It's completely diverting the attention from your actual site. And then coupled with that the "create a free website" button at the button. If…
Yea mostly did hats, shoes and such clothes for your character to pick up in shops, few of my favorites; -the broken greek statue in the Saint's main HQ -the bronze statue of the rich guy from the first game -the halloween zombie mask. I'll see if I have the go ahead to post up some of this stuff :D . Hope everyone enjoys…
Really like those shoes and the bike... Maybe put those first!? There is also, a pretty bad seam on the back of the diver helmet. Overall I really like your high poly modeling, but the textures need some work.
Hey Blu Panda, thank you. I also wanted to tell you nice sci fi diver model. i am really digging it when i first saw you post it.. Where are you working at?
1. I would steer clear of using an image you're not given permission to use. 2. Hazardous' portfolio seems to be comprised largely of existing characters and he seems to be doing quite well for himself. One of the more interesting reoccurring themes throughout this forum is people making finished pieces out of unused…
More like Batman > Superman. Usually when they fight, I thought Batman always beats him. :/ Especially considering this was based on DKR. - Sonic Gun (Superman can hear clouds scrape so his ears asplode - Nuclear fallout blocking out sun - Gotham City's Electricity diverted to fry his brain - Mist synthesized to simulate…
Good start. The reference uses stamped metal parts, which gives it a utilitarian feel. But your model is diverging from this a bit, which kind of kills the style. The left/right creases on the top piece are simple indents in the reference. The locks on the front have "bumpers" pushing outwards, but you made them indents…
It's rather simple actually, and you don't need to think of it in terms of hard or soft to understand the concept. The gradients in the normal map compensate for the mesh normals on the low poly. The more extreme the mesh normals, the stronger the gradient. By more extreme, I mean specifically: the more the angle of the…