[ QUOTE ] "it's not ouyr fault, max is a turd" Whenever programmers on my team get an opprtunity to bash max, they take it. it's like it's the 1930's and Max is a minority or something. -R [/ QUOTE ] OMG! I am so with you on that one. It strikes me considerably because I had a run in just yesterday evening with a…
The hatred for Ebert here is rather astonishing. I've always loved his work and find most of the criticisms here to be baffling. He's pretentious? He hates popcorn movies? He hates the internet? I mean I know it's easy to pull stuff out of your ass, but some of you are talking shit. The value of a critic is not what he…
I'm looking forward to see what Vista has to offer. http://www.winsupersite.com/ should sort out a lot of your queries about it. As to the old adage about available software, thats the reason that we didn't buy a mac about 2 years ago. But when I did buy a mac, I found the ONLY bit of software that I used that was only for…
You've got the basic down, now you need to learn to step up into more advance low poly techniques. It's not all about solid meshes, it's smoke and mirrors to trick the eye into believing it's seeing something more detailed that it is. Your character is very boxy a few reason: 1) you modeled everything as a box instead of a…
[ QUOTE ] There's a Bleach fighting game in the works, I think one version for the PS2 and DS each. If everything else fails, get Jump Superstars. Includes Bleach, Naruto and One Piece. [/ QUOTE ] Jump Superstars sucks imo. They totally destroy the setting of all the series by throwing them all into one melting pot. I also…
Pick something simpler, that concept is complicated and quite detailed, if you are starting out and still trying to figure out your pipeline, a concept like that is only going to hurt you. Everyone chooses cool looking but very complex concepts to try to make and it almost always bites them in the ass (myself very much…
Hi guys, it started out as a quick sketch but then I started doing the textures and I really thought I could try to keep it as low poly as possible and this is what I got, how did I do. Hollandje
This is cool! Mind if I chime in with my two cents? If nothing else it's a bump, right?:) my first thought upon seeing this is, "Wow. Must be an apocalypse where all the roads are cleared and well-maintained!" Adding the (albeit cool) 'cow catcher/ram' on the front bumper makes for a completely neutered obstacle-climbing…
Hi, The installation procedure changed. Here is some sort of troubleshooting guide. Any of these (in any order) might solve the issue. But if you want a bullet-proof run, maybe execute all of these : 1. Re-install Crease+ by dropping the CreasePlus_install.py in the viewport and restarting maya 2. After 1. Run this…
[Made in UE4 - real time 3D environment] Hey there, I've been working on this scene for a little while and I'd like to have your opinion on lighting and composition, basically the big picture. I'm however happy to get any feedback on details and the little things (specific props etc.). I reached the point where I can't…