Plan is a good one and high resolution at 4k for a hero portfolio piece I'd want to squeeze in every pixel could possibly grab thereby hopefully capture the attention of eyeballs that actually matter which typically, at a glance what you've created is worth their time continuing too scroll through a detailed breakdown how…
Actually, forget what I posted earlier - you can simply transfer over the highest subd level without layers into Zbrush, then from Mudbox export again with the desired layer applied and in Zbrush create a new layer, set to record mode and import the OBJ (into it). I'm not going to ruin my weekend messing with this ;) but…
No, exr file cannot be import to zbrush 4R7 P3 for alpha (if i good understend you ...) I looked at EXR more closely. I render two height map 4K in xnormal, tiff and exr, on this same setting. Then i conwert in PS tif map on greyscale and save to .tif file, the same proces for exr but i change to 16 from 32bit and save to…
I have to stop the painting of all constructions to fix up some bad Houdini generation of the vertex painted meshes, I have noticed, and you can imagine fix up about 39 constructions one by one, since the previous ones were ok by manual fixes. But now it's ok, also I found some nasty bug to triplanar material where I look…
This is my second project where I had to sculpt a bust of a character/creature. I chose the Inkling boy from the Splatoon series since I love it and I have never used Z-Brush before, so I thought it would be a good first experience.
Hello everyone, I'm reaching out to discuss a highly technical topic today. It's about the incredibly realistic animations in the upcoming game ILL. I don’t know how many of you have seen the trailer recently, but the way the creatures look like they have actual fleshy skin and their natural posing really caught my eye.…
Don't believe all those positive reviews there is quite a lot things still very wrong with Unity3D. Sure they will upgrade and fix the flaws and gabs but it is NO WAY close to what they claim in their ads and website (just like adobe, autodesk,microsoft,... software).. Here is a list of things that I really hate so far, my…
there is some drama it seems between weta and pixologic.. i like zbrush and more so the community that can answer any question you have about the software.. i dont like that they wont come off the "it 2d software, you just happen to beable to make 3d in it" additude.. they refuse to aknowledge their largest userbase..…
over on 3dbuzz.com they have a vtm covering snapping thoroughly...well thorough enough, it only takes 5 mintues to get the hang of it. Actually I cant seem to find it on 3d buzz anymore. Let me know if u really want it and I can ftp it to u or something. Anyway, Snapping. you can snap to dang near anything in maya. nurbs…