Hello everyone and thanks for all the previous comments and support! Just wanted to keep you updated about Cghub We are still working on the website, here are some notes on whats going on: 1) 3d models library increased to 920K+ assets so far B) (almost 1 million!) 2) The main issue we are currently facing is website SEO…
I was hoping to get some critiques on my reel. Let me know what is good and bad. Also looking for some suggestions as to how to make it better. Thanks. www.keyframehero.com
Want to do something cool with this model http://polygoo.com/humanoidrobot using Stingray Engine?(StingrayEngine.com) Let me know, I'll send you a link to it. Come up with something cool and we can make a blog post about it on Area and highlight your work. Frank DeLise Autodesk
My intention is not simply to criticize the game industry or to repeat the structural problems that all of us already know and struggle with. I don't want to be misunderstood. In fact, it is not even a sector that I am deeply involved in or closely follow.However, there is something I have noticed. More and more people…
Hello I am current having trouble with the Uvs on my fully rigged model in Maya 2014. When I move the model with controller and i look at the UV editor i notice that the Uvs stretch and distort. I was wonder if that is normal or if the Uvs are not suppose to do that when you move the mesh with the control?