Allied Studios is seeking freelance video game artists for remote contract work. About Us Allied Studios is an outsourcing and consulting firm specializing in video game graphics. We are located in Big Bear, California, USA and have been serving the game industry since 2002. We pride ourselves on taking care of our…
Portfolio: https://polybutts.com/ Recently passing my second year of working full-time as an artist in the games industry I realized I've never done a portfolio review thought now was the time as things are starting to get crowded in there. My goal is to work mainly in character art but I have so far always worked in…
Hey guys Well around this time next year i`ll probably be able to do an internship of 4 months. So the last few years i have been trying to gain as much knowledge on both 2d and 3d art so i would be able to decide what suits me more. Now i`m at a point where it`s time to start working on portfolio material so i`m able to…
DIGITAL SALMON was founded by a group of GAME INDUSTRY veterans with a simple goal; Create stunning digital content. We bring AAA quality game engine understanding to the Interactive & Immersive industry, creating lasting impressions across VR, Digital Installation (OOH), and Digital Marketing sectors. We are a team of…
Hello! My name is Damon, Co-founder, acting producer and "visionary" of our little team. We are currently looking for an artist skilled in all areas from concept to completion. The game we have in mind is a futuristic, dystopian world ran more by corporations than government with a twist of fantasy (think Blade Runner…
GRAPHICS PROGRAMMER Starbreeze and OVERKILL is looking for a graphics programmer to join our kick-ass team. Job description: As graphics programmer you will be responsible over the rendering pipeline of our in-house engine. The post requires you to work out of your own initiative, looking for oportunities to improve the…
Hi all, I'm currently setting a extended few month plan to hardcore re-work my portfolio for studios abroad with the intention of being competitive to getting a job outside Australia. This is my portfolio as it currently stands. https://www.bugfush.com/ https://www.artstation.com/artist/lukazilla I tried to look it from a…
Hi all! I can finally share my work from Tom Clancy's The Division :) I was a Senior Environment Artist on the Mission Team at Ubisoft Reflections. During my time on The Division, I was mainly responsible for the WarrenGate Power Plant main mission, from inception to completion. This included initial block-out, design, art…
Hello everyone! Well, as my first proper first post here on PC, i'd like to showcase my gameart folio. Domain name is temporary. Thought i should jump start the portfolio pimp threads :) Generally, im looking for critique on the models as a whole. Ill upload the textures/wires soon, this is just an image i made up for what…
Obvisouly, this is question that concerns alot of industries and domains and not just CG but it stills something that, as a youg student puzzles me. Basically, how will the industry manage to handle all the actual artists and the future one that will enter in future years to come? I mean alot of people wanna work in CG and…