hey guys I found this cool add-on for blender to make UV's perfectly square with one click. But is it possible to do this in Maya without buying a plug-in? https://cgcookiemarkets.com/all-products/uv-squares/ I tried to follow this tutorial but I couldn't figure it out…
Hey guys, im looking to advance my sculpting skills and want to try to get into next gen character creation. Would love to get your feedback! Right now im sculpting the body and then will work on the clothes.
I made a model in Photoshop and quickly retopo'd it in Maya to transfer the diffuse. Unfortunately the transfer gave me a horrible map; much of the color is washed out and the not at all the quality I'm shooting for. Is there a different/ better way to transfer these maps?
Hi guys, new to Toolbag here. I'm looking at imported models and noticing their own geometry isnt blocking light as I'd expect. For instance inside mouths/in crevices etc. surfaces are lit as though they are fully exposed and outside of the model. Specifically the light emitted by the HDR sky maps. Is there a way to…