Did you fix the building height? The reason i ask is because you mentioned it and it looks like an update, but they seem too short still... Of course if you are not going by the ref that's okay too. It's your work so do as you please. Check out polyboost if you want more bells and whistles with modeling and I think they…
Some of your pictures seem to lack some nice contrasts, one thing ive learn recently is that generally things do move from really dark > really bright... as obvious as this sounds it wasn't quite obvious to how it all worked. Also, as for anatomy you should pick up Loomis and or Bridgman;…
I recommend http://www.pny.com/products/quadro/fx/3400PciEx.asp Despite what you may have heard about the quadro drivers not supporting games well, this thing is just flat out fucking awesome! Doom 3 in ultra mode at 1600x1200 pulls in more than 60 fps. It's what i have in my compydora at home.
Hmm...I've gotten figures from 3 different game studios in Canada for modeling. 2 are in Montreal and 1 in Vancouver. They were 32k-34k CDN for a junior. Also, you can look at Gamasutra's salary survey's. Need to register, I Think, though. http://www.gamasutra.com/php-bin/article_display.php?category=33 I wish I was being…
All fixed, cant really see it, but this is a teaser pic i did for the mod: some people said it was too dark, if you cant see it click here for a brighter version: http://img270.echo.cx/img270/3484/doggyteaser17rp.jpg Look at the little guys play ^_^.
I think the benches are blending in far too much with the ground. A lighter wood colour would work well with less noise and more in the way of stains. Something like this: http://www.slvoimageserver.com/34313/1605_1.jpg For some reason aswell I would like to see a half eaten fish and chips pack lying on one of the benches.…
Thanks guys. Scooby. Here is a bit of the texture and a wire. The rest of the texture isnt that interesting. 3448 triangles btw. B1. Thanks dude.=) Cya on icq.