"New: Tangent bases for static meshes are now computed using MikkTSpace. Special thanks to JedTheKrampus for the GitHub pull request." https://docs.unrealengine.com/latest/INT/Support/Builds/ReleaseNotes/2015/4_7/index.html
I made a version with 2 different blur settings, one for diffuse lighting, and one for specular that could be transitioned between, which was about 150 instructions. The single bit there is I believe 109-115.
@ Slozhny awesome cycles, the Alien freaks me out because of fact it has no eyes O_o. at 0.15 his feet slow right down though was this just to make the transition to the next cycle but easier?
@Shirk Read To install a MacroScript from here: https://knowledge.autodesk.com/search-result/caas/CloudHelp/cloudhelp/2015/ENU/MAXScript-Help/files/GUID-C3F61DC1-D07C-4DCD-939C-CF30E4DCA29F-htm.html
Whacked out some quick silhouettes using Alchemy for a small robot project. My favorites are: A01, A08, A09, A10, A13, A15, A19, A24, B02, B03, B09, B17, B25.
Hi Pixelquaternion! There is no tiling feature in 3DO as of the release of Suite 2 in late 2015. The only way to tile UVs would be to do so manually in your 3D package of choice before exporting to 3DO.
@Synaesthesia Thanks for the reply. I updated PS CC 2015 to the latest version (there was an update in the Creative Cloud). And as you said, running PS as an admin fix the problem! Thanks for the support and a happy new year!
PyrZern, for the even crazier prices that's pretty much exactly that : http://www.bloomberg.com/news/articles/2015-04-27/want-to-avoid-u-s-taxes-on-an-80-million-warhol-buy-more-art
Yeah, lets add a 0.5 second delay before the action happens, even when moving the view, EVEN WHEN BROWSING THE MENU. Sounds like a great design there. Power to the CORES. Muppet :P