[ QUOTE ] I believe you are way out of line with this comment. No rules were broken, threads offen go off on differnet tangents. I'm a hobbiest, I've spent allot of time & money learning the Unreal engine. This matters to me. Perhaps my post was too eary in the thread. [/ QUOTE ] i'm sorry you feel that way, but as a…
Weird story. If anybody can solve this for me, I'd be appreciative. If nobody can, I'll still feel like I'm in an alternate timeline. Around 2003, I had a friend who told me about a video game where you were a rat in a maze. Scientists put you in this maze to see if you could get to the end. The scientists also promised…
Im using textools like was suggested, but ran into the following issues: 1. I lose the UVS when converting from UVW to XYZ in textools . I setup a plane attached to the mesh I'm unwrapping and map it to fill the uv space (000 to 111) but the uv's are lost when running the textools script which means my ref plane needs to…
new update released, very big functionality update! Version 0.3 now features lots more control for the user, though there are still a lot of dead ends that need to be fleshed out. (it's a big script, and it's not the only thing i'm working on :p ) read the update here:…
It's looking pretty good, but there are two things that are currently bugging me about this: First, it doesn't actually look like wood. Unless it's a burl on the side of a tree or something, wood isn't generally that chaotic and non-linear. Even in WoW, wood follows a pretty linear pattern with a few swirls thrown in for…
Probably some of the problems are caused because the large room has 2 smallish windows and a balcony facing away from the sun. First thing I'd do regardless is crank up the sky light intensity and the 'sun' light intensity. The sun should be a bit brighter; consider most programs vaguely calibrate light so that a…
Yeah, I'm a nerd when some of my boys are on the list. Last year, OSU set the record for players taken in a 7 round draft, with 14 taken - gives you a pretty good idea how they won the championship in 2003. Nothing beat the 1996 and 1997 drafts for me though, with three Bucks in the top 14 of 1996 and two of the top three…
That's awesome. I hope you have a great time. [ QUOTE ] big deal to him evidently...that's cool man! my all time would be to meet Tool or Primus. Gratz, that rocks! [/ QUOTE ] Hey wow, those happen to also be two of my favorite bands (I'm also a huge fan of most of Les Claypool's crazy side projects). I've seen Tool a…
The table looks like it will fall over because of how big the top is compared to the radius of the bottom. That's a very minor pick probably, but that's what it reads to me. The texture looks ok, could use some more love with slight highlights and variation in color with the diffuse map and a more defined specular map. How…
Hey its a fellow UAT alumni. I myself graduated from UAT back in spring of '03. Good to see that some talent is coming out of that place. Anyway, as far as crits on the site, layout and navigation are exactly what they need to be for a portfolio site. Your 3D work is good but I think you texturing work could use some…