update: TLDR: got frustrated with the previous lighting, that I deleted them all and started over. It wasn't obvious enough that it was meant to be night time, and was infact mistaken for day time. I tried to work with the values and color composition in mind to try and make sure the Burning Gatehouse was holding the eye…
There's a huge difference in terms of the range of values that can be stored (2.1 billion vs 65 thousand) Your monitor can't display the difference and your eyes would struggle to detect it even if it could. Practically speaking you don't really need the precision offered by a 32 bit image for most game art related…
@gnoop Ever done technical drawing with perspective lines, more rulers and squares than you can keep track of, and pencil smudges all over your hands? Those tools are simple and intuitive, used together in a system that is mind numbingly torturous. In Maya, I don't have to think about how to draw a sphere in 3 point…
perforce is great, svn is shit by comparison but it's better than git for art stuff Tldr: just use perforce - it's free On storage.. SSDs are expensive and AFAIK have a shorter expected lifespan than magnetic disks, as such they make very little sense for mass storage. They're fast but since any network is significantly…
TLDR; In Canada the general vibe is studios on the west coast use Maya and studios on the east coast use Max. I just got a job at Digital Extremes about a month ago, and they use Max. I told them in the interview I had never used Max before, and I still got the job. The point is, you can easily switch from one to the…
That depends entirely on what you consider a newbie. I think these are great as it forces people who are new to keep up. When I started out 3D modeling there were plenty of things I wouldn't do since I didn't think I had the skills, so I had never learned how to do them. If I had just jumped in and tried, who knows how…
Does anyone have any more information on this, or is Painter a strictly PBR environment? I'd like to use painter to quickly layout some last gen models. I need a Diffuse (lighting baked in, not an albedo) a specular (Not quite the same as the specs used in s/g shaders) And on a final note s/g is no more last gen than m/r.…
Yeah you didn't get my point did you. It's not that i don't like hyper exaggerated girls. (fuck my internet history says everything but that), its simply that i prefer well thought out game worlds that have all the elements work in context. Tits for the sake of tits are on the same level as seeing a boom mike fall onto the…
Hi guys There's a piece of code i'm not sure how to write. Here's a small example of what i'm trying to achieve: I have two objects. They are parent constraint to each other. I'd like to write a piece of melscript to GET the name of the Parent object and load it into a Variable, if I have the child object selected. I'm…
Hi all! I'm hoping someone can help me out here - I want to share my physical sketchbook online, as with online work becoming ever more present and most job interviews now being held over-the-phone, I'd love to be able to share my sketchbooks with people, even though I'm not sitting across from them. I think evidencing…