I would like to make this When I use an IMM Curve Brush in ZBrush to create a decorative pattern, I scale the inserted mesh using size graph in curve modifier tab. But from the side view, I can see that the scaling is based on the center of the IMM mesh, not the bottom of it so when I scale it down, the mesh ends up…
any clues on how to eat faster? decorations right? which decoration, how many? I've tried rec speed or something and gluttony I think, just mash as many as I can into all the slots and holes on my character and I'm still slow as always when eating placing traps and bombs like a champ with my gundam armor though... just…
Well actually thats wat i was looking to get help on. I need some help decorating the room, as ive hit a mind blank and im all out of ideas. Ive looked at a lot of reference pics of other sci fi rooms, but it just feels as if the meshes used to decorate them wouldnt fit in to my scene. This is my first time modeling sci-fi…
WhimsyTown Vol. 1 – Scenery Essentials is a stylized 3D asset pack designed for Unity game developers and environment artists. It includes a charming collection of low-poly props to build cozy medieval or fantasy townscapes. This volume features handcrafted scenery elements such as market stalls, carts, barrels, fences,…
Regarding the modeling, you could jus have a flat cap at the end of the cylinders instead of having a vertex at the center. And the curly, swirly decorative elements could have a better distribution of segments. At the moment the big curves look a bit blocky because the segments are far apart while the tight, small swirl…
Hey man looking good, but i can't help but notice the texel density on the cuirass is much lower compared to the detail on the belts. It could also use some finer detail like hammering (not too much just small fine detailing). Also the detail on the cuirass, decor or symbols, should be modeled out separate in the high poly…
2_Modeling
of landmark in LowPoly version Hi
3DModelers, Today I
come back with another guide about my progress in this landmark. The next thing
I did was to prepare the blocks of each part of landmark to sculpt a little bit
of wear in ZBrush. For that reason I had to check that all of the faces were
quads or triads…
The runes here: This is the same as writing "QWERTYUIO" on it as a decoration. Runes are part of an actual alphabet. If you use literal historic runes as you did here (though some are inverted), or any other actual exotic alphabet, then the text should mean something - otherwise, like I said, it's the equivalent of writing…
The decorative borders of your furniture looking to strong, have a stretched feeling. Your trim in the corridor is to wide for a only decorative strip for my liking. I see no Cyberpunk in your hotel. With Cyberpunk i connect sci-fi elements in disorder and a stench of decay and organic shapes. Like a rusty gutter with a…