Hey everyone, this is my first animation post on Polycount. This is an Parkour animation I will working on so guys give me feedback. Rig - Dex ( body mechanicRig ) Thanks!
Oh just my experience on twitter before I stopped posting on the platform. Initially my feed had content from artists I follow and was thus mostly art/game industry updates. With the culture war/nicki minaj/gamergate nonsense and israel palestine conflict, many artists I followed were reposting content related to this, so…
Hi ! A few months back we unveiled our development roadmap with three major
updates for rigging and 3D animation software akeytsu. Our goal this year is to fulfil
the 3D animation needs of mid-sized studios with an accessible,
permissive, efficient all inclusive toolbox. Speaking with our users and consulting with external…
Hi Polycounter! I recently came across the Deus EX: HR Zenith 10mm pistol here on polycount and thought it's a great concept art and I would like to use is as well for practising. I haven't done anything with UE4 so far, therefore it will be my final goal to bring it into UE4 and ... look good of course. You can find the…
Tldr; fiddling with things till i get it right, learned the milliseconds matter eventually, got 2 versions of the shader now. Yeah, i am testing taking apart the current setups of the current material shader options available and seeing what does what and then re-configuring them back together, its been a learning…
About Dark Storm Ascension Dark Storm: Ascension is an indie stealth action title, with roots heavily inspired by classic games such as Metal Gear Solid and Deus Ex. You play as Amber Kingsley, a form Army Special Forces soldier that was dishonorably discharged after a failed mission in North Korea, which resulted in the…
working on a thingy based on a thingy by felix van den bergh czech out the ref -> https://www.artstation.com/artwork/XGW9a big WIP still, deploy any c&c you feel like