Hello, I'm posting here on behalf of the team working on the Multiversus Infinite community mod for the game Multiversus. We are a dedicated and hard working group of programmers and artists who are committed to making the best mod we can and have made significant strides in development towards our goal of 1.0 launch, we…
Hi polycount community, I'm just sharing this project that I'v been working in my spare time, this time trying something more cartoonish, definitely enjoyed the process and learned a lot from it as well :smiley: . Hope you guys like it and please feel free to leave any comment. have a great day, cheers!…
hello people , am currently working on this cartoonish male character this is my first zbrush character that i worked on from scratch in zbrush , as you can see its still WIP am currently having troubles with the anatomy of this character and the fingers of it , i have used reference images from a game called loadout ,i…
A V A I L A B L E F O R F R E E L A N C E W O R K COMPETENCIES Blender; Substance Painter; Photoshop; Unreal Engine 4; Unity. SKILLSCharacter modelling; prop modelling; simple rigging; stylised PBR texturing; hand-painted texturing. DAY RATE£60 per workday (9am - 5pm, Monday to Friday). Payments must be in GBP and currency…
Hi to all polycounters ! I created Cartoon Human Head... And I'm going to create his body soon. Here's some pictures of model: Coments are welcome. Also Tell me what I should fix. Thanks! Trifunovic Stefan