How big is a blank FBX file? I'd imagine that there's a certain amount of data that's always exported with a FBX file so the content may not take up most of that space. EDIT: I just exported a completely blank FBX file and it's 6kb. So the difference between your whole scene and just part of it is 2kb vs 7kb. Not 13 vs 8kb…
Are you sure there's no alpha? How are you viewing the saved files? One important thing to remember is PNG alpha can be goofy. Some PNG writers will change the RGB where the Alpha is pure black, which isn't great for renderers that try to filter the texture. You should have "like" colors in the blank areas, so if the hair…
Hey xMIDIMA, It probably has a lot to do with the long UV parts at the bottom; Max will prioritize and use the full extend of your UV space to place the longest UV part in the best location. All other smaller parts are used to fill in the blank space. But because the bottom part is so long and thin there's a lot of blank…
There's nothing wrong with a blank back for your business card, but that space can be taken up with a variety of things. For example, you could make a concise list of your skills, software you know/use. This too should be done in the simplest way possible, because you don't want it looking tacky either. Alternatively, you…
Hey there, I've been struggling to convert to Maya in work recently and have a very specific question I couldn't find an answer to while searching. I''m trying to come up with a good way to do a corrective blendshape, but can't figure out how to work on a live example of the final look. At the moment I am applying three…
I've been giving this a few shots, and have been able to recreate what I think is your problem (multiple blank maps on a plane - for me even the regular method of generating a map was blank). The error was happening when the uv's borders were directly on the 0 or 1 coordinate boundary, MME/zbrush sees this as extending…
Got a problem lighting an asset in UDK. I've tried double checking everything I can think of. Its the artifacts in the specular that I can't seem to get rid of. I've even tried blank normal maps (totally blue) and blank spec maps (total white), and its does'nt seem to be them. Under Texture properties, I've turned mipmapp…
one day I saw someone used photoshop preset like that so I just made my brush preset and share it you can do it all of them in brush preset manager in Photoshop (Edit-->Presets-->Preset Manager) I made it in CS6 but you might be able to use all of versions of PS that allow creating custom brushes here is sample of ABR…
Eric> Thanks :) Sorry if my text elements are confusing. I'm writing which channels i use of the RGBA space and which original input. So for example the DXT5_nm example i wrote "xGxR". I took the contents of the red channel and put it in the alpha channel. Then I blanked (black) the red and blue channel. I then saved this…
The pixel padding issue is a known bug with PNG. This should be resolved with the next update. There was a bug with certain bit-depths and certain file formats as well. For instance, you can pick 16-bit TGA, but the TGA format doesn't support 16-bit images, so this will result in a blank file. This will be fixed in the…