okay, I think I've got it decently figured out now and have a few more questions. As far as I know, the raw mesh is exported and loading into the test engine just fine now. If all the animations have to exist in the same .x file, would that mean the animations I put in need to be centered and anchored at the origin? Also,…
As an off-the-top-of-my-head thought train... You will need a mesh for the glass, and a mesh for the liquid. You can have the liquid mesh distort and fuzz out the edges slightly, and stick a particle emitter for the bubles inside. Then one thirs mesh, a plane, lightly above the waters surface with an enimated and alpha'd…
I'm not familar with Blender's export settings, but I would check to make sure you're exporting with animation enabled and if there are any settings like "bake animation" try enabling that too. When you import your FBX, do you see the Model Animation panel? If so check the Current Animation dropdown and see if you can…
TVPaint's another overpriced and bloated p.o.s.(oftware). If you're into 2D animation with that trad look and penniless, Plastic Animation Paper pro edition has been free for years. But...if you don't know it yet indie Flash animators on youtube are killing it in terms of fame and fortune (I'm not referring to animators of…
Vray proxies are also interesting Neox. Theres a tutorial on it here. http://www.evermotion.org/index.php?unfold_exclusive=154&unfold=exclusive A note about animations and the like. You can do your animations in a seperate file and then use the point cache modifier to export those animations onto your characters in your…
Hi, So, I'm trying to export and test sample file "tuna" to Unreal with facial and body animation to test the workflow and the plugin for my characters. Even try exactly this tutorial but with the last version of Advanced Character and ... failed. https://www.youtube.com/watch?v=73y3...vancedSkeleton No animations are…
The THIRD FLOOR, Inc.
is looking for a Previs Shot Creator to work on an exciting new project in Vancouver! THE THIRD FLOOR,
Inc. is the world's pre-eminent, Emmy Award visualization company with offices
in Los Angeles and London as well as on location with productions around the
world. For the past 12 years, the studio…
Hello to my fellow polycounters! I’ve been working on a character in the evenings after my day-job, in hopes of pushing my portfolio forwards. In the past I’ve either had a fairly generalist portfolio, or the chosen designs were not visually strong. I’ve reflected a lot lately, and decided to push forwards with a stylized…
I just finished working on a dodge roll animation. I would really appreciate some feedback. My animation can be found at https://syncsketch.com/sketch/132088#181321. I will do my best to get back to this animation as soon as possible, but it may take a few weeks. Working on a demo reel and trying to make a deadline on an…
hi. Rocksteady studios , london based studio currently developing Batman : Arkham Asylum are looking for candidates for the following roles. The roles are as follows: 1 x Animator 1 x Senior Designer 1 x Designer 1 x Cinematics Animator 1 x Technical Cinematics Animator 1 x Cinematics Sequence Animator 3 x…