Hi I've been trying out Zbrush and love it, I was wondering how often environment artists use it? If for example a statue needed sculpting would studios normally get a character artist to do this?
The renders above look like poser art, which is to say purchased assets put together to form an image. There is nothing wrong with that, but you have to be pretty good to pull it off. The difference in the quality of the figure and background makes the images jarring to look at. It looks like the model doesn't belong in…
What differences might an artist in the game industry expect compared to one in the film industry.how ever slight those differences are for example software, art style, pressure, deadlines, etc.
Hey, guys! It would be very helpful if we had an option to color-mark groups in "outliner". This will improve scene navigation a lot. Is any chance to add this? Example include in attaches. Thanks!
I am in this dilemma. I want to model scary monsters, but have lacking knowledge in modeling. For example, i want to model the beast on the picture below, but how should i make the fur/hair??