We use Unity to create user acquisition ads. We render frames in Unity in near real-time. We had some characters with some extremely complicated face rigs in Maya. I wrote a Python script that converted the head into a blendshape on each frame. I saved all of the keys for the blendshapes into a JSON file. Then we exported…
The thing that bugs me about Max after having used this ancient modeling program called Creator for the past year is that the copy/paste UVs tool in Max is complete garbage. I shouldn't have to run a script to get it to play nice. In Creator I can copy any polygon's UVs and paste them on another polygon without having to…
I just wanted to say you are clearly a skilled programmer and I have to applaud you for sticking at it and learning UDK so indepth. Unreal 4 has done away with Unreal script in favour of Blueprint visual scripting and C++ I think you will do awesome things with it in the future too. Anyway all the best with this project…
First off thank you guys so much for replying quickly! Polycount is great because of awesome guys like you. This is for a rendered piece (sorry forgot to mention that) and it will, indeed, be revealing the parts of the inside of my object. So I ended up using this solution that Vig pointed to involving the Script from Paul…
I use the quad Primitives script for Max. Discussion: http://forums.3dtotal.com/showthread.php?t=57329 Download: http://files.filefront.com/quadPrimitiveszip/;9804989;/fileinfo.html Pretty sure that's the one I use. It's been awhile since I've downloaded it. It includes Sphere, Pyramid, and Ellipsoid. It also allows you to…
I'm writing a set of tools for use in cinematics and i'm trying to find out if maya has a certain attribute to help with one of the tools. I was wondering if objects have a way of reading how much light they are receiving. For example, a spot light is lighting an object with a brightness of 3, the object it is lighting…
Hi guys, I worked quite a few hours, but finally it's ready. A tutorial on how to script a quadruped autorig in Maya using Python. This is a tutorial series consisting of 14 videos for download along with documentation and example files. Watch the intro video here: https://vimeo.com/138791421 If you are interested in…
Hey all, I've been slowly working on and off on this script for a while and I've been having a helluva time getting people to test it. Fortunately Tacit Math and StJoris have lent me a hand in doing so and I think it's about ready to be released now. FBsaveSelection is a script that tries to mimic the behaviour of 3ds max…
Good afthernoon, During my leaning curve I have come to the part were I need to create a color ID set for characters in 3Ds Max 2017 Folowing the video tutorial on YouTube I go to Utilities -- MAXScript -- Run Script, followed by selecting the MaxRun.ms script to run. Max then returns an error titled "MAXScript Fileln…
So workstation is currently down and stuck trying to install Maya on my work laptop. However when I go to run it I have this error on the stack trace. Cannot find procedure "buildDefaultHotBoxMenu". Start of trace: (command window: line 86). buildDefaultHotBoxMenu (command window: line 86). buildHotboxMenus (file:…