Cool. 3dcoat once was my favorite soft for materials . Not sure why it all still look so complicated although. I would prefer just a single node flow and layers just as an ability to quickly switch on and off certain node brunches. Also very much hope the base noises are not only UV projected or triplanar blurry . A true…
Had a look at Hair and Fur: The guides (Display Guides in the Display rollout) are hard coded to 15 segments, but if you scale all of them down enough right at the start and choose the tips as selection method, you can manipulate them reasonably well. "Stand" would be similar to a gradual reset/revert, "Clump" to pinch.…
Hii! I started trying to make a game on my own, but I'm really not good at 3D (I was used to doing simple things for The Sims 4, and that requires more skill than that). I will program and write the game, and you would do the art, but of course you could and should give your opinion on the direction of the story since we…
Hi all, I'm a newb at 3ds Max, having mostly worked in Blender and Maya before. In Maya, I know one can create multiple evenly spaced edge loops by using the Insert Edge Loop tool and setting the number of loops using the channel box. Is there something similar in 3ds Max? So far I've only seen that it is possible to place…
These are a bit of a pet peeve of mine, but since I see so many that are wrong in my eyes, I'm not actually sure whether I'm wrong or right anymore. Enter you! From what I can tell from looking at myself in the mirror and from some images on Wikimedia, there is one big nasolabial fold that runs from the top of the nostril…
I purchased the quad chamfer modifier a while ago. It has some quirks. It doesn't read the crease value directly, instead it looks to see if there is any crease value at all, at which it will look for the edge weight to determine the amount of chamfering. I think vmrnv has a model where he's already set all the crease…