Have a special folder with stuff meant to stay online, and place files accordingly. All my images on this forum are in a Dropbox\Public\Keep\Polycount. It's not perfect, but it's sort of organized. edit: also, why did you make http://www.polycount.com/forum/showthread.php?t=105362 a new post?
I could host you on planetgarg, i've got 50gb of bandwidth and 150mb's to spare Though it'll have to be a simple ftp account to a folder on my webspace though though though no fancy cpanel though I can be msn contattacked at cheapalert art planetquake dart coma.
Gotta love Google Reverse image, it really helps when you want to model a concept, but you want to get approvement from the artist first. Plus various, "alternative" model searches... "Oh yes, that's just my reference folder, I need to see the body to model." ;)
r_CustomResHeight=1080 r_CustomResWidth=1920 capture_file_format bmp capture_frames 1 capture_frames 0 Upscales it in the viewport and therefore preserves any post effects (I know there were issues with e_screenshot 1 for a while, not sure if there's a better way), and saves the frames out to a folder in your root CE…
Thanks for the heads up on this one. I've grabbed a bunch of pictures for my Inspiration folder :) Maybe one day when I'm living in a mansion I'll start collecting stuff like this. It's gorgeous, but I wouldn't know where to put it, and like you mentioned it's probably on the expensive side.
Psyk0, you could hotkey an Action to hide it. And hotkey another to unhide it. Yeah Sage CS3 doesn't have an option to prevent it, afaik. Happens with layers too. Though it doesn't add Copy if you save in a different folder than the PSD. The history trick is nice, you'll like it.
really awesome job man.. The only thing i can come to think of is that on the Sig you might have wanted to fake a little bevel on the edge of them holes there on the frontgrip. They look really sharp and "polygonious" right now anyways.. made it into my inspiration folder, the mosin rocks!
Hey man, I'm no expert (yet!!) but was at your level a little ways back, all i can say is Anatomy, Anatomy, Anatomy. Use a ton of reference and even start building folders of the stuff. The head really needs some adjusting. It takes a lot of practise :) you will get there
ackehallgren, Here is the archive of reference pictures I used when creating the subD model of the p90. There are a few extraneous folders in the archive for you because the p90 I modeled was heavily modified. There may be some pictures that help you, hope this helps. http://dl.dropbox.com/u/25806698/P90refarchive.rar
This one is awesome !! A lot to do for one month perhaps, and without the characters I mean, but there is an incredible ambiance I definitely want to see in 3D. Too bad I don't have any time this month. Anyway I will keep this picture on the "to-do-for-an-awesome-portfolio" folder :poly124: