Hello everybody, my question is simple (or not ><): What texel ratio (pixel ratio/texel density/pixel density or whatever you call it) should I use for a PS4/One game ??? In easy words : how much pixels should I use for 1 meter in my game ? Taking in consideration my goal is to push the quality as far as possible, to have…
Have they offically stated that yet? 3.5 gigs for an OS, recording features, and move stuff sounds a bit extreme, I'd expect 1 gig for all that. Also from what it sounds like, they were planning on having the PS4 having only 4 gigs until right before their announcement. There's no way the PS4's systems should take that…
A happy accident, this gif was originally supposed to be a progress gif, but a wrong setting turned it into a Halloween themed spoop ghost, playing the PS4.